Monday, 15 April 2019

OSS Lists & Report - 3/56 at UK Satellite

Yes, it's a blog post!

I shook off the cobwebs last weekend, having not played Infinity since the Interplanetary, and headed to Cardiff to try out some OSS for the first time. Unfortunately I was pipped to the post on objective points but I'm still super happy with the outcome. For the record, another OSS player (Vohlere) came first with great tiebreakers, but I don't know what his lists were and Corregidor arrived in second place (grrr Nomads etc.)

I didn't want to try out too many of the recent releases as I'd never played a season 10 tournament before and was pretty behind on what the new kit did. Plus I don't have many of the newer models anyway so I used the lists below.

Wednesday, 22 August 2018

Interplanetary 2018 Table Dump

This year's Interplanetary was bigger than ever with an incredible 140 players duking it out across 70 tables.

Many tables returned from last year, albeit in different configurations and many were completely new too. 

Again, many of the tables had table-wide scenery special rules including poor visibility (sandstorm or blizzard) or had other specific terrain rules which had to be adhered to, although there was no table-wide saturation this year. I've put a photo of the terrain rules which applied after each table if applicable. 

Below are two pictures of each table used at the event presented in numerical order. Mobile users beware!

Interplanetary Round Table 2018

Last weekend I travelled to the Interplanetary and took the chance to attend the various seminars as well as the main tournament which I'll be writing up over the next couple of weeks.

Once again we started with the 'round table' - and unlike last year at least there was a table even if it wasn't actually round - which was a mini Q&A session taking pre-selected questions from social media and ad-hoc ones from the crowd. This year there were many shorter questions and answers compared to last.

I've tried to write them up as accurately as possible, but beware that these are transcribed from brief notes so there will be embellishment and paraphrasing to help with readability and conciseness. Any inaccuracies are entirely my own, although they do admit to misleading people quite a lot...

Our hosts this year were Bostria, Gutier and Alberto.

Tuesday, 7 August 2018

Bring out your Lead - Friday 2018

This year I had the opportunity to play a bit of a special game, not just because it was at my first BOYL since 2014 but because I travelled up with my Dad, against whom I haven't played Warhammer in the better part of 15 years despite us both painting a significant amount of models in the interim!

Our game wasn't planned out particularly well - we did rather just throw down whatever we had, but it was a cracking day and we managed to wrap it up in a single day!



The Lizardmen army arrayed for war.

Sunday, 22 April 2018

Heavy Support for the Lizardmen

Just a quick update today to show what I've been adding to my Lizardmen lately. Having finished up a couple of chunky blocks of saurus warriors, I thought it was time to turn to something a bit meatier.

Sunday, 15 April 2018

A Year in the Human Sphere

The Human-Sphere wiki is officially a full year old! Can you believe it's been that long already?

I thought this might be a good opportunity to update people on how the site is doing, whether I've met my goals from one month in and what the plans for the future might be.

One Year Stats

Sunday, 8 April 2018

Coatl Got Your Tongue?

Is it a bird? Is it a plane? No, it's a .... snake?

This Coatl has been sitting in the pile for a long time as I've been unsure of what scheme I wanted to use on it. But after seeing a beautifully painted example of this mini by Andrew 'Frogg' on the Codex Slann group I knew I had to steal his idea!


Friday, 23 February 2018

Cold-Blooded Ferocity

Things have been pretty quiet here for far too long!

I've had a lot of things going on over winter - trying to sell/buy a house (ongoing), pass exams (successfully), and polish off a D&D campaign amongst them. This has been combined with an absolute varnishing nightmare where every can I've used has ended up frosting, causing a lot of wasted time and reworking. Overall, I just felt I lost my creative mojo a bit which is a great shame as I have some fantastic minis to paint!

But I finally got a big chunk of painting finished off and I'm very happy with my two new units of saurus with spears. There are two fairly chunky 6x3 blocks that will serve as a strong backbone for my army.


Sunday, 19 November 2017

Skink High-Priest and Lobotomised Slaves

I've finished up a slightly esoteric unit for my lizardmen army today - a unit of lobotomised slaves and their skink high-priest!

It did feel a bit sacrilegious to remove the original slann inhabitants of the panalquin, but the fan waver at least will likely make an appearance as a standard bearer at some point in the future. I'd love to have had enough slave models for a couple more files of troops, so maybe I'll get a chance to add to this unit in the future.


Sunday, 12 November 2017

Skink Culchan Riders

With the release of Total War: Warhammer 2, I've found myself wanting to pick up on an old project - my Lizardman army.

I'd originally started planning to use it as a pure 5th edition army, as that's when I first started playing them, but I'm far more fond of the magic system from 6th onwards and of the rules/flavour from 7th edition. As it is, it's probably going to be a fudged mess of everything from 3rd-8th, with an aim to play it using a post-5th rule set. I'll cross that bridge when I come to it.

Over the years I've collected a wide array of bits and bobs to supplement the scaly horde including a variety of jungle beasties - scorpions, spiders, cotatls, snake/lizard swarms, leeches, snails and even a capybara! The first thing I felt compelled to paint though were some rather esoteric creatures - the Culchans.


Thursday, 17 August 2017

Aristeia - Meet the Aristos

Previously I went through and summarised the rules for Aristeia, so now it's time to talk about the Aristos themselves! I highly recommend reading through the rules article first as I'll be using much of the same terminology.

I'll go through the characters one by one, show their cards and talk about their abilities and what sort of uses they might have or who they might be paired up with. I've also tried to math out some of the possible results of rolls, but apologise in advance if I've made any mistakes in my calculations!

If you are interested, you can see the concept art and models for the characters in my Aristeia Seminar write-up. Oh, and for the record my ideal team is currently Gata, Parvati, Wild Bill (or Mushasi) and Hexx3r!

Wednesday, 16 August 2017

Aristeia Rules Summary

Aristeia is a competitive, two player game where players build their perfect teams of fighters in order to duke it out in the HexaDome. It's very much a standalone board game rather than a port or hybrid of Infinity and generally it is best to look at it with any preconceptions.

As the release date is not so far away (before the end of the year I think!) it's time to start looking at the rules and mechanics behind the game. A lot of the information has been revealed at the Interplanetary, but as reporting has been pretty sporadic so far I'm going to take the chance to explain many of the rules, mechanics and concepts.

I'm going to try and cover as much as is practical of the basics without going into the nitty-gritty. Apologies if I have some of the terminology/timing down wrong, some of it has been glossed over for the sake of simplicity but also I'm still pretty new to the game of course and may have a made a couple of odd, unintentional mistakes.

There are some things that I can't show yet but I hope this will be interesting to those looking forward to the game or even just sitting on the fence.

Images have been taken from the upcoming Reference Guide and How to Play booklets, are property of Corvus Belli and are used with permission.

Sunday, 6 August 2017

Interplanetary 2017 After Action Report

Well, I've just about recovered from another Interplanetary. As always it was a fun event with too much food and drink, but too little sleep! For those seeking a bit of background, you can read about the lists I took here and my exploits from last year here.

This time the event had expanded to 116 people playing 5 games each over three days and featured players from all over the globe. Last year I took my Steel Phalanx with me, with a suspiciously similar army list, and came 4th. How do you reckon I did? Better or worse? Well, read on...

Quick note on army lists: Phoenix's link consisted of Phoenix, Machaon, my Chain of Command Officer (with Shotgun) and a Myrmidon with Chain Rifle. Eudaros' link consisted of Eudaros, my Lieutenant Officer (with Combi) and two Myrmidons with a Combi Rifle and with a Chain Rifle.

Got to say a quick prayer to Toni before the games!

Thursday, 3 August 2017

Gutier's Q&A at the Interplanetary 2017

I was fortunate enough this year to have Jan over at Infolux invite me to a Q&A session with Gutier “Interruptor” Lusquiños, Infinity's lore master. I believe Jan will be doing his own write-up, either for his blog or for Data Sphere, but he has given me permission to write and publish my own notes too.

We'll be talking about the Black Labs, mercenaries, the RPG, Outrage and even a bit of a game balance - so hopefully there will be some interesting titbits for everyone.

These comments shouldn't be taken as a transcript, instead I have edited and paraphrased both the questions and answers to be more easily readable as we did have a tendency to jump between topics or ramble back and forth on certain subjects!

Tuesday, 1 August 2017

Aristeia! Seminar at Interplanetary 2017

One of the seminars this past weekend was a look at Corvus Belli's new game - Aristeia!

The rules themselves were covered at the demo tables and at a subsequent talk, but this one talked about the overall game concept and character designs.

As per the Bostria Seminar, the images in particular have been cleaned up a bit and brightened so the colours may not be completely true. This was done due to the lighting conditions in the venue causing them to otherwise appear quite washed out. All the new concept art will also eventually end up on the Human Sphere wiki.


Interplanetary 2017 Table Dump

This year's Interplanetary was the biggest to date, with a whopping 116 players playing across 58 tables!

Many tables returned from last year, albeit in different configurations and many were completely new too. Notably absent were any tables that used the card scenery from Icestorm, Red Veil or so on, of which there were still a couple last year.

It should be noted that some tables also had table-wide scenery special rules including poor visibility (sandstorm or blizzard), saturation (forest) and apparently even mountainous! Unfortunately I don't have notes on which terrain special rules applied to each table.

Below are two pictures of each table used at the event presented in numerical order. Mobile users beware!

Bostria's Seminar at Interplanetary 2017

As is traditional for the Interplanetary, Bostria presented a seminar talking about recent releases and events, and then some news regarding upcoming miniatures.

I was fortunate enough to be sat near the front with my camera and notepad in hand. I know much of this info has appeared online, but hope that this collated collection proves useful.

The concept art images in particular have been cleaned up a bit and brightened so the colours may not be completely true. This was done due to the lighting conditions in the venue causing them to otherwise appear quite washed out. All the new concept art will also eventually end up on the Human Sphere wiki.

Images are broadly presented in the order they were shown, so scroll down about half way to just skip to the new stuff.

Enjoy!

Saturday, 29 July 2017

Interplanetary Round Table 2017

Another year, another series of Interplanetary seminars! This year we started with the 'round table' - actually three people sitting in a row - which was a mini Q&A session.

There were a few prepared questions plus a number from the audience. I've tried to write them up as accurately as possible, but beware that there might be some embellishment or paraphrasing and any inaccuracies are very likely to be my own! Although Bostria does like misleading people...

Our hosts were Gutier, Alberto and Bostria.


Thursday, 13 July 2017

List Building for the Interplanetary 2017

Another year, another Interplanetary tournament!

This is going to be my third excursion to Vigo and, whilst I pulled out a good result last year, my goal, as always, is to end up somewhere in the top third. Remarkably I've actually had much less practice this year than last - and I thought I was under-prepared then!

Once again I was really hoping to take some USAriadna with me, but when the missions were announced I knew I had to be taking my Steel Phalanx once more. This army is the Sledgehammer of Infinity and I had a feeling there would be some tough nuts to crack!

Sunday, 2 July 2017

Ragnarok Escort Services

I'm still gradually adding ships to my Battlefleet and for this update I wanted to inject a bit of variety into my fleet. It turns out that thirteen of the same escort is probably overkill and I probably want some more options in the future.

I'm also finally kicking off a campaign this week so want to have plenty of ships to appeal for after my games!

A lunar class cruiser surrounded by two squadrons of escorts