Thursday, 8 December 2016

Tactica: Deployment or Initiative

So you've won the Initiative Roll and now have to decide whether you want to Keep Initiative (choosing whether to go first or second) or Keep Deployment (choosing which deployment zone to take and forcing your opponent to deploy first).

What do you do?

At this point in the game I've seen experienced players (including myself) all but melt down into a puddle of indecisive goo. Not only do you have to choose whether to Keep Deployment or Keep Initiative, but you then have to decide which Deployment Zone to take or whether to take the first or second turn respectively.

The entire flow of the game is going to hinge upon these two questions, but how do you decide which options to take?

Friday, 2 December 2016

Tactica: Dodge in, Dodge out, shake it all about.

Good morning class, it's pop quiz time.

Can anyone here tell me exactly what Dodge, Engage, Change Facing, Alert, Warning and Reset do, where they are different and when/why you would use each of them?

No? Well frankly neither could I. So I did a whole load of research, picked through all the rules, FAQs and forum threads I could find and wrote it all up whilst dispensing tips and suggestions as I went. Hopefully it'll be an interesting read.

Warning: Thar be many words ahead!

Thursday, 24 November 2016

D&D 3.5 - Population/NPC Generator

Well this is a post that has been a long time coming!

In my spare time I've been working on a tool which will quickly generate semi-random populations of NPCs, split by class and level, for Dungeons and Dragons 3.5. Not only that but it will then generate largely ready-to-use profiles for the NPCs too.

Now I've finally got it to the point where I'm happy to release it to out to the general public - a terrifying step for any burgeoning programmer.

Be aware that this workbook uses numerous macros and so it will need to be downloaded and macros will need to be enabled for the functions to work. It has only been tested on Windows so far, although it *should* work fine on Macs too. You can find notes and a brief user guide after the jump.


Population Generator Home-Page

Monday, 31 October 2016

Of Math and Medikits

The MediKit is an unusual piece of equipment that is found on all Paramedics and many Doctors across all the factions in Infinity. As the Paramedic skill can be commonly found as a profile option for basic infantry units you may well have come across it before.

I've recently been finding myself using MediKits more often, likely due to the lack of competent Doctors and Servant Remotes in Ariadna, but I've encountered only limited success with them. I'm not sure that I should even bother trying to make use of them.

It's always difficult to work out odds on the fly, so I thought it'd be interesting to spend some time calculating some different probabilities so I can be better informed for future games.

Warning: There be charts ahead!

Sunday, 30 October 2016

USARF Recruitment Office - Part 4

The latest additions to my USAriadna force are a pair of Traktor Muls.

These versatile remotes are a mainstay in many Ariadna armies and so it was inevitable that I'd end up wanting to use them eventually. I was somewhat dreading the assembly though as there were a couple of criteria I wanted to meet.

  1. Those large, metal missile launcher pods had to be attached to the central 'head' securely by a fairly small surface area.
  2. I should be able to field any combination of a Katyusha, Uragan or two Minesweepers using only these two remotes. This would allow me to field any reasonable combination of their profiles.

Monday, 19 September 2016

USARF Recruitment Office - Part 3

My painting table is still awash with tiny, patriotic Americans. 

I finally got round to finishing off my second Devil Dog team as well as another Foxtrot and the King of USAriadna himself - Van Zant!

Sunday, 11 September 2016

Interplanetary 2016 After Action Report

Wow, what a weekend that was. So as you may have noticed, I recently attended the third Infinity Interplanetary tournament held in Vigo, Spain.

This is a hundred-player event featuring five missions over two days. It's a great opportunity to play against some of the best, or at least craziest/most dedicated players from around the world. Last year I took my Steel Phalanx and placed a respectable 33rd, this year my plan was to try and not do worse. You can read about the lists I took here and my exploits from last year here.

So how did I do? Read on!

Warning, lots (and lots) of words ahead!

Some of the prize support being given away on the day!