Showing posts with label Icestorm. Show all posts
Showing posts with label Icestorm. Show all posts

Thursday, 19 February 2015

Icestorm Nomads Done!

Well, it's been a long... err... several months but my Operation: Icestorm Nomads are finally complete. They've been out for their first few demo games now and have performed admirably against their PanOceania counterparts.

There's not going to be too much blurb today, just lots of pics of painted models!

I thought they'd never be finished!

Sunday, 25 January 2015

Painting the Enemy

This is embarrassingly overdue, but I've finally started painting up my Nomads from Icestorm. I want to get the entire force completed for the Excelsior Infinity Day I'll be running on 7th February where it will be one of the available demo armies - along with my Aleph, Haqq and PanO. If you are in the Bristol area on that day then please do come down and say hi!

I started work on the female alguacile first because she has a more 'open' pose, with her arms outstretched. The two male models have their guns held in both hands across the front of their bodies which makes painting trickier.

Sorry that the gun is a little out of focus though - it was a bit of a photography fail and I used terrible lighting. I'm going to get a lightbox of some kind sorted out soon. Also, I managed to leave a horrible mould line on the front of her right boot which I hate myself for a bit...

She needs a name, any ideas?

Monday, 25 August 2014

Operation: Icestorm - PanOceania finished!

I've been feeling burnt out on painting for the last couple of weels. I'm sure you are all familiar with what this is like. It's a sudden switch between boundless enthusiasm - painting in the morning, evening and night, to not even wanting to pick up a brush. Every basecoat, wash, highlight and layer seems somehow more difficult than it ought to be.

I'm not sure what causes it, maybe it's just a case of losing your flow. Something interrupts your painting schedule and suddenly the rhythm you had gotten yourself into is gone. Perhaps it's the realisation that you don't seem to be making any meaningful progress into your pile of lead? The worst part is the projects that get stuck in limbo. Half pained models that sit on a shelf because you lost the motivation half way through.

Well, I'm happy to announce that I've managed to break my streak of painting apathy and I've (finally) finished the PanOceania starter forces from Operation Icestorm.

Ready to smash some Nomad scum!

Friday, 1 August 2014

Operation: Icestorm - Rules Roundup

Welcome to part two of things I've been dying to discuss. I've been scouring through Icestorm in order to get a glimpse of what is to come from Infinity N3 and have some pretty juicy things to share.

Please take everything here with a pinch of salt however; a lot of the rules in N3 appear to be slightly simplified for the purposes of a new player experience and only reference abilities and interactions that the models in the box can have with each other. As such, there may be further tweaks, clarifications and expansions on these rules with the release of N3 later this year.

Note that all images are taken from material published by Corvus Belli, they are not my own work.

With the disclaimer out of the way, let's dig in and see what we can learn!

Icestorm rulebook cover art

Unboxing Operation: Icestorm

I've been absolutely dying to tell people about this, but Corvus Belli requested that we don't disclose any pictures or contents of Operation: Icestorm until 1st August (fair enough, really). But that day has finally come!

This package arrived for me at work (and was freaking huge) so it raised a lot of questions that went somewhat like this:

Colleagues: Whatcha got there?
Me: Toy soldiers.
Colleagues: There's got to be a lot in there?!
Me: Mistakes may have been made...

Turns out, it was a copy of Operation: Icestorm that Corvus Belli generously let me buy early for the purpose of running demo events.

What's this? A Package? For me?